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 Cube 2 Notice

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Cube 2 gema , Yes or no
Yes
60%
 60% [ 3 ]
No
40%
 40% [ 2 ]
Total Votes : 5
 

AuthorMessage
Blahthing



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Joined/Date d'inscription : 2010-06-13

PostSubject: Cube 2 Notice   Wed Aug 25, 2010 5:10 am

YES im figuring out cube

a good gema could only take me a week, when i tried, it was so easy!!


Last edited by Manfestoeh on Sat Oct 30, 2010 12:56 am; edited 2 times in total (Reason for editing : Hey?)
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Nirude
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PostSubject: Re: Cube 2 Notice   Wed Aug 25, 2010 5:18 am

It doesn't interest me.
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|HP|
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PostSubject: Re: Cube 2 Notice   Wed Aug 25, 2010 8:41 am

maybe Very Happy
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Wed Aug 25, 2010 10:16 am

hmm i already made a gema in it and it took me about a weak vut i found sauer and cube2 not good for gema; you can make your map in there though cuz you will be able to load it in BC - soon i will receive the package from CiD for mapping in BC witch is going to be done in sauer, i can give you that so you can play around with it and put it on your gema cuz we want gemas right after BC comes out!
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Blahthing



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PostSubject: um.   Wed Aug 25, 2010 11:40 pm

sn1p3r_sh0t wrote:
hmm i already made a gema in it and it took me about a weak vut i found sauer and cube2 not good for gema; you can make your map in there though cuz you will be able to load it in BC - soon i will receive the package from CiD for mapping in BC witch is going to be done in sauer, i can give you that so you can play around with it and put it on your gema cuz we want gemas right after BC comes out!




Um BC? lol




Bc.. hmmmmmmmm What is BC lol:D
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Nirude
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PostSubject: Re: Cube 2 Notice   Thu Aug 26, 2010 2:32 am

It is a new game based on the cube engine
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Thu Aug 26, 2010 2:47 am

hahaaha nobody told him yet? ......OMG were bad


you remember CiD who made the gema server mod?
he and some more guys are making a cube2 game called
Battlecube.its going to be ripped from sauer - the editor - but
it has his own textures game mdoes models of players/weapons/mapmodels

special thing about it is one game mode: gema
you type /gema MAPNAME in there - fucking awesome
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Blahthing



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PostSubject: Re: Cube 2 Notice   Fri Aug 27, 2010 2:38 am

Can it run cube 2 maps?
im guessin not Very Happy

EDIT: I double read above - Very Happy
-so it can Very Happy


EDIT: Smiley Overload.


Last edited by Manfestoeh on Fri Aug 27, 2010 2:51 am; edited 2 times in total (Reason for editing : Mistake Alert MANFESTOEH MANFESTOEH MANFESTOEH MANFESTOEH hey Smiley overload)
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Blahthing



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PostSubject: Re: Cube 2 Notice   Fri Aug 27, 2010 2:42 am

O . o i searched up battlecube and i found a game relating to the cube engine "battlecube" however i dont exactly trust that .tk at the end of the web address

EDIT: i found another website that was useful


Last edited by Manfestoeh on Fri Aug 27, 2010 3:42 am; edited 1 time in total (Reason for editing : YAH)
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Fri Aug 27, 2010 4:49 am

yeah...

http://hq.conflictindustries.org/

more off a dev site but you can see and find everything you need; there also is an IRC but you wanna go to the #battlecube one
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Blahthing



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PostSubject: Re: Cube 2 Notice   Mon Aug 30, 2010 2:54 am

Im trying to win the poll so ill give you some up sides to it.

Deathzones = Instant death , instead of suicide.
Singleplayer = Comes with a gema singleplayer! (thats what i planned)
Singleplayer Advantages

-Destroyable objects. Such as barrels.
-Moveable objects. Such as boxes.
-Moving Platforms. More Fun
Once i figure out ill make it able to say stuff Very Happy

Trying to support all votes to Yes! -



EDIT: The singleplayer will be different to the multi as in paths.


Last edited by Manfestoeh on Mon Aug 30, 2010 2:55 am; edited 1 time in total (Reason for editing : - - - - - - - _ -)
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Mon Aug 30, 2010 5:44 am

hmm you can win the pol if you want and make gemas but like i said sauer isnt good for gema; HP told me that too when i found out about sauer...so its kinda pointless to make gemas there since nobody is going to play it. when i get the package from CiD i can give it to you so you can make gema's for in battlecube, the editor will be the same as in sauer only dif textures - those are in the package ^^
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Blahthing



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PostSubject: Re: Cube 2 Notice   Tue Aug 31, 2010 12:53 am

Ok - Ill wait a practice on the cube engine 4 the while Very Happy
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Tue Aug 31, 2010 3:32 am

*cube2 engine, the cube engine is the same as assaultcube Wink
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Blahthing



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PostSubject: Re: Cube 2 Notice   Wed Sep 01, 2010 12:11 am

Assualt cubes engine is modded Very Happy
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Wed Sep 01, 2010 10:35 am

--' yes but the mapping is the same.
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Blahthing



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PostSubject: Re: Cube 2 Notice   Fri Sep 03, 2010 11:47 pm

uhhh hehe uhh snipershot im not to sure on that ;D
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Sat Sep 04, 2010 11:13 am

cube and assaultcube are the same with the cube engine, you only dont see your gun when in edit mode. textures are difrend and mapmodels are difrend. the engine - the cube engine - is the same
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Blahthing



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PostSubject: Re: Cube 2 Notice   Sat Sep 04, 2010 7:19 pm

i know the engine is the same , but its modded.
If you ask me the editing is different to cube2
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Sun Sep 05, 2010 4:29 am

omfg cube not cube2, cube2 is 3D and realy difrend but CUBE is the same as assaultcube
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Blahthing



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PostSubject: Re: Cube 2 Notice   Sat Oct 30, 2010 1:46 am

Cube 2 IS good for gema

its just you have to make it properly!

It allows 3d editing,deathzones, and particles + teleports
jumppads and that why i love cube 2
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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Sat Oct 30, 2010 4:39 am

OMFG fastoeh??? theres no assaultrifle....no recoil bug....and when is the last you played gema? gema is fucking dead, just wait till CiD is done with battlecube, then we'll have a complete new gema mode were you can map in 3D as well, instead of spamming me, go and make some official maps for in BC's mappackage, like me...
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Blahthing



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PostSubject: Re: Cube 2 Notice   Sat Oct 30, 2010 5:52 am

Im not even sure about battle cube
I KNOW gema is dead, and it would be the worst time (now) to finish CC3

AND yes i have been playing gema. Not like i dun have my own
***Cube 2 gemas are Different!!
you only use explosives to push u up!!



I even made myself a 3d laser field!!



MAIN REASON I LIKE IT!!! map editor

heres some awesome screenies!




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sn1p3r_sh0t



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PostSubject: Re: Cube 2 Notice   Sat Oct 30, 2010 5:54 am

FFS festoeh i know all about it you dont have to show me...and your basicly the only gema player in sauer....gl with that
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PostSubject: Re: Cube 2 Notice   Today at 9:50 pm

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