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 Ask us for a script

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Park



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PostSubject: Re: Ask us for a script   Mon Nov 28, 2011 6:38 am

Hi sveerk, can you give me the !mute script, please?

mmh sveark, are you still hosting the Zmodded server sometimes?

and i just humpled over this:

Code:

//Name: FS|Jg99, {CoE}fredriK* (it's fred)
//Reason: Abusing privilege to vote, randomly kicking people with stupid reasons, Impersonation, offensive tag.
//Server: Gema Central
//Date: 22-11-2011
//IP: 80.217.9.x
//Demo: http://www.mediafire.com/?axqchlni5ahgvqc <<<I think it's that one.

true`? i really laugh, i mean ok, he can go back on, but thats funny!

we should make our own MS
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ChO



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PostSubject: Re: Ask us for a script   Mon Nov 28, 2011 2:25 pm

Park wrote:
Hi sveerk, can you give me the !mute script, please?
[/size]

the !voice and !ignore are mutes. !voice cancels a player's privileges to use voicecoms and !ignore cancels text.
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Sveark



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PostSubject: Re: Ask us for a script   Tue Nov 29, 2011 1:13 am

ChO, http://sveark.info/ac/Lua/zombie_mod.zip gun aren't capable to be changed instantaneously. So I made two ways of guns ladder being: changing gun through instant respawn and changing gun at the next respawn. Command to extend timeleft: !ext <minutes> - sets timeleft to <minutes> minutes
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ChO



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PostSubject: Re: Ask us for a script   Tue Nov 29, 2011 5:48 pm

Sorry to ask for another update, but can there be an option for bots? A choice of whether humans are bots or zombies are bots. The bot movement must be good and always targeting you. Please take your time Sveark Smile
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ChO



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PostSubject: Re: Ask us for a script   Tue Nov 29, 2011 5:58 pm

The !ext command doesn't work. I've typed !ext 5, !ext 5m, !ext 5minutes, and !ext 5 minutes. None seem to work.
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ChO



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PostSubject: Re: Ask us for a script   Tue Nov 29, 2011 7:03 pm

A few other problems. Humans can not score from some unknown reason. Players do not switch teams when killed (it has a countdown after everyone is dead). Sometimes players spawn with a grenade. Players do not switch weapons once to a certain frag point, and I want to give the player an option to switch weapons at will at next spawn.
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Sveark



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PostSubject: Re: Ask us for a script   Wed Nov 30, 2011 3:04 am

ChO, if you take a closer look, there's a couple of lines:
Code:
    if math.random(1237) % 13 == 0 then
      giveitem(cn, I_GRENADE)
    end
this gives randomly a nade at respawn.
http://sveark.info/ac/Lua/zombie_mod.zip - it's impossible to change player's weapon instantaneously. so weapon will be changed always at the next respawn
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ChO



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PostSubject: Re: Ask us for a script   Wed Nov 30, 2011 2:09 pm

What about the scoring system, humans cannot score. Player's weapons do not change weapons after a certain amount of frags, and players do not switch teams when killed.
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Sveark



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PostSubject: Re: Ask us for a script   Wed Nov 30, 2011 8:11 pm

I fixed that, download zombie_mod.zip
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ChO



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PostSubject: Re: Ask us for a script   Sat Dec 03, 2011 6:15 pm

For some reason I can't switch to sniper, or headshot with it. I set the points from 50 to 60 to get sniper and not it is not working. When it was working, I could not headshot. Can you fix this?
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|MaRs|



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PostSubject: Re: Ask us for a script   Sun Dec 04, 2011 1:13 pm

Hey

I had a cool idea a LONG time ago for a Lua script. It was Cops and Robbers. Team RVSF are the cops, and team CLA are the robbers. Cops only get knife, and they have to knife the Robber to catch him. Robbers get SMG, if they frag a Cop, they get more "heat". (They show up on Cops radar). Robbers get 100 HP, and Cops get 200 HP.

Thanks
Killerxxx Smile
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Park



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PostSubject: Re: Ask us for a script   Sun Dec 04, 2011 1:47 pm

killer it is impossible to change if a player is shown in radar. afaik.
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|MaRs|



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PostSubject: Re: Ask us for a script   Sun Dec 04, 2011 2:24 pm

Hmm, could you make it?
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Park



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PostSubject: Re: Ask us for a script   Sun Dec 04, 2011 10:35 pm

im not that good, sveark did mine.
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Sveark



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PostSubject: Re: Ask us for a script   Sun Dec 18, 2011 7:17 pm

ChO wrote:
For some reason I can't switch to sniper, or headshot with it. I set the points from 50 to 60 to get sniper and not it is not working. When it was working, I could not headshot. Can you fix this?
Is this so far actual problem? If it is, let's test the script on a server. I can't catch this bug, everything works fine for me
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ChO



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PostSubject: Re: Ask us for a script   Mon Dec 19, 2011 6:35 pm

I have tested it about 3 times 3 weeks ago. My friend had gotten to 50 and tried to headshot, but he only did damage, no headshots. Once I changed 50 to 60, no one could get the sniper. We can test this some day. What day is comfortable for you?
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Sveark



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PostSubject: Re: Ask us for a script   Mon Dec 19, 2011 11:25 pm

ChO, I can now. Join the AC IRC channel, I'll be there
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ChO



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PostSubject: Re: Ask us for a script   Tue Dec 20, 2011 6:04 pm

I dont think he can test it soon. Ive heard news about the MS being slow and is temporarily stopping server registration.
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Edward



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PostSubject: Re: Ask us for a script   Mon Feb 06, 2012 7:23 pm

hey. I do not know if people here are very active but I know this forum because of Nirude who is admin here and he talk to us about this so here I am^^

I just started to make a script with this : http : // assault.cubers.net/docs/reference.xml but I do not know well cubescript.

So I have made some fun scripts with voicecom and I binded some key but ATM I am trying to make a more complex script and I need some help. Here is my script :

http : // textup.fr/13132N5

If this forum is dead Sad I will ask on the akimbo but I am not sure it is the right place to ask questions.

PS : I can not post link because of that :
Quote :
New members are not allowed to post external links or emails for 7 days. Please contact the forum administrator for more information

Edit : maybe I should add something like check on release idk Sad
Edit2 : mm ive found the way to add http Smile


Last edited by Edward on Wed Feb 08, 2012 9:14 pm; edited 2 times in total
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Park



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PostSubject: Re: Ask us for a script   Tue Feb 07, 2012 12:44 am

hello again.

Sveark, does the sveark mod work for you, it doessnt for me, it takes the best record from any new player at first (i think).
could you please try to fix it, or just tell me it works, but i really think its broken, because i tried the newest version....






that status script can wait.

Thank you very much.
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Nirude
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PostSubject: Re: Ask us for a script   Sun Feb 12, 2012 5:45 am

@Edward: Some actions are, as far as I know, impossible to execute without a bind.
Example: "/jump", "/attack" does nothing despite "/bind space jump" then press space works...

You could actually test any script by placing some "echo [ceci est le test n°1]" everywhere and test on AC if it prints this message...

@Park: can't help you, sry.
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Park



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PostSubject: Re: Ask us for a script   Sun Feb 12, 2012 5:53 am

hm, thx nirude, i hope sveark reads it... (and works it out)
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Sveark



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PostSubject: Re: Ask us for a script   Sun Feb 12, 2012 6:34 am

Park, I read that, but didn't understand. What steps should I do to reproduce that bug? I think I already fixed this, when did you download the script?
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Park



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PostSubject: Re: Ask us for a script   Sun Feb 12, 2012 7:49 am

a few days ago, its
PLUGIN_VERSION = "1.0.2" -- 20 nov 2011

i will test it, with only that script installed.
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Park



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PostSubject: Re: Ask us for a script   Sun Feb 12, 2012 8:11 am

well it doesnt work for me. with or with out other scripts.
it sets people infront (1st place), no matter what time they get, they only have to have a new, not yet registered name.
or
it sets people some other place, no matter if they actually have the best time.
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PostSubject: Re: Ask us for a script   Today at 12:50 pm

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