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 could you please change this, sveark?

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Park



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PostSubject: could you please change this, sveark?   Fri Apr 06, 2012 2:35 pm

hey there.
just like to to ask a question. could you add some maxclients restriction bypass? like this:

if setmaxclients is used with a value bigger than 20, the server will always respond with 19/20 clients connected. (like a static value). of course it will let every client connect until the real maxclient value it reached.

Please Add:
some command to play sounds on the client

sv_sound or something like that to play sounds
playsound(number)

if its possible the abillity to interrupt a death on onplayerdeath. (return PLUGIN_BLOCK)



if possible:
a option to set the push-back of guns (hit thing): to turn it on/off maybe the power of it.
on target and on actor (one command for each)





Thanks for so much great work.


Last edited by Park on Tue May 15, 2012 11:49 pm; edited 11 times in total
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Nirude
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PostSubject: Re: could you please change this, sveark?   Sat Apr 07, 2012 6:24 am

It's a bit offtopic but as you ask...
I agree with you, a forum dedicated to AC would be a nice idea, as the official one is... official.
But as far as I know, every AC fans are not against gema concept so they can come and discuss here, I could just make a part for "AC in general" discussion.
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Park



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PostSubject: Re: could you please change this, sveark?   Sat Apr 07, 2012 6:34 am

maybe yes... but i tried with help of cid to bypass the maxclient. it worked exept lua. thats why i ask here.

sry my mistake...

i mean the word fans, nothing wrong with point of fact that this is a gema forum.
i mean dat grammatical mistake., or am i wrong (im not sure if its wrpng but to me it sounds wrong).
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Nirude
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PostSubject: Re: could you please change this, sveark?   Sat Apr 07, 2012 6:40 am

^^ for maxclient question, you are at the good place.
By fan, you mean someone who like AC? If so I don't understand your problem:
you asked, I answered, that's all ^^
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Sveark



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PostSubject: Re: could you please change this, sveark?   Thu Jun 07, 2012 10:58 am

Hi!
1. Your suggestion about renewed behaviour of the setmaxcl function has been fulfilled in the version 1.2 of the Lua mod.
2. A server isn't able to make a client play sounds.
3. Death interruption ability has been implemented in the version 1.2 (which's able to get done by returning the PLUGIN_BLOCK constant).
4. This is under the control of the Lua framework. One of possible implementations: the onPlayerDamage function catches an event and pushes needed players using the setvelocity function. Keep in mind that weapon recoil for an attacker is executed client-side
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Park



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PostSubject: Re: could you please change this, sveark?   Thu Jun 07, 2012 12:04 pm

Great! thanks, for the 1. and 3. point.
I get the point of 2 and 4.
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Park



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PostSubject: Re: could you please change this, sveark?   Thu Jun 14, 2012 11:52 am

Hey!
can you please bypass [map is good] check, when voting a map?
i assume its this:

serveractions.h | line 64

mapok = (ms != NULL) && ( (mode != GMODE_COOPEDIT) || (mode == GMODE_COOPEDIT && !readonlymap(maploc)) );



Thanks!
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Park



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PostSubject: Re: could you please change this, sveark?   Fri Jun 22, 2012 7:18 am

cant delete a post


Last edited by Park on Fri Jun 22, 2012 2:37 pm; edited 1 time in total (Reason for editing : cant delete a post)
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Nirude
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PostSubject: Re: could you please change this, sveark?   Fri Jun 22, 2012 2:09 pm

Park wrote:
Hey!
can you please bypass [map is good] check, when voting a map?
i assume its this:

serveractions.h | line 64

mapok = (ms != NULL) && ( (mode != GMODE_COOPEDIT) || (mode == GMODE_COOPEDIT && !readonlymap(maploc)) );



Thanks!

It is clientside: each player has to modify his own client to play on "bad" map
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PostSubject: Re: could you please change this, sveark?   Today at 9:58 pm

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